September 23, 2020
contingency – noun : a provision for an unforeseen event or circumstance
Every fall my wife, son, and I drive about 3 hours into the mountains to spend a weekend in a cabin in the miniature town of Twin Lakes, Colorado. My wife calls Twin Lakes her “happy place.” It’s fairly quiet (excepting the number of daytime visitors who pass through to visit Independence Pass 30 minutes down the road, or Aspen and the Maroon Bells further on.) It’s very dark at night, which allows my wife a rare opportunity to engage in some astro-photography. It’s stupidly beautiful – mountains all around, with copious aspens groves in various stages of color transformation from green to yellow, orange, even fiery red.

We take the dogs down to the shore of one of the lakes, hike to a long-abandoned hotel, eat comfort food that can be easily made in the cabin’s kitchen, play games as a family. After a long-planned and uber-anticipated summer vacation was necessarily scrubbed, this mini trip felt almost essential. I’ve been spending far, far too much time doom-scrolling my evenings away, fretting about what the country my son is growing up in will look like in 2021.
Returning to this now-familiar cabin, if just for a few nights, would hopefully ease my threadbare nerves and anxious mind.
And I hoped it would give me a chance to play some Magic.
My son, who turned 13 this year, is still obsessed with Fortnite. How this game has continued to keep its claws so firmly embedded in his daily life and patterns is flabbergasting, and almost criminal. We drag him away from it for other things, but as soon as he has free time to do as he wishes, he’s planted in front of the Xbox. And he’s recently learned that Fortnite is a lot more fun to play when you yell at the game and at (with?) your teammates.
Three hours from home without his console to fill downtime, I figured Magic would be an ideal fallback for him. I banked on the allure of unopened packs providing a siren song he couldn’t resist.
Then the day before our mini-vacation he discovered Among Us.
If you aren’t familiar with Among Us…click the link. I was aware of the game in the abstract, but knew little about it. Upon our arrival at the cabin, it didn’t take long for the child to con me into installing the app on my iPad. After that…we played it. A lot. Props where deserved: running around a spaceship as a purple jelly bean with a pompadour, killing unsuspecting crewmates, is pretty damn addictive.
However…booster packs did get opened – quite a few, in fact.
First up were 8 packs of Jump Start, opened and paired into two decks each, leading to two epic (read as: adequate) match-ups…
Spellcasting Minotaurs vs. Lightning Plus One
and
Reanimated Angels vs. Spooky Rainbow
Our games were all reasonably balanced and enjoyable, which is all I ever hoped for from Jump Start. Matching up odd themes and throwing them at each other is great casual fun, though if I’m being honest…opening Jump Start packs is strangely unsatisfying. The idea of the booster as a fistful of random cards is so ingrained in me that opening a Jump Start pack feels like opening a 1-card booster, and seeing a duplicate theme is so incredibly deflating.
There’s admittedly a smidgen of mystery as you tear away your theme’s cellophane and see which variation you’ve been blessed (or cursed) with. We did rather poorly in that regard, getting the $1 (if we’re being generous) Rishkar, Peema Renegade in our Plus One booster instead of nabbing the $27 Branching Evolution version of the theme; not getting the Rise of the Dark Realms version of Reanimated; and opening the decent Baneslayer Angel in the Angels pack instead of the bombastic (and nearly $20) Linvala, Keeper of Silence.
We did get a mythic-level theme (sadly, Rainbow, the worst one) and 3 rare themes, however, so I probably shouldn’t grouse. Compared to the 8 loose Jump Start packs I found at Target awhile back, which contained 3 copies of the Minions theme, 2 copies of Archaeology, and just one rare theme (Cats), this was a treasure trove of goodness.
The 12 packs of Modern Horizons I also brought to the mountains were the more bountiful harvest. I don’t play Modern, and don’t follow the format except in the most cursory way, but FOMO got the best of me when Amazon featured a booster box of MH1 as a “deal of the day” awhile back. Several of our packs were generous, bestowing us with three mythics: Seasoned Pyromancer ($32), Yawgmoth, Thran Physician ($17), and Morophon, the Boundless ($13.50). Beyond that, we admittedly got a number of low-end bobos: Future Sight, Marit Lage’s Slumber, Scrapyard Recombiner, and Deep Forest Hermit (squirrels!) were pretty disheartening pulls.
We both built blue/black decks, but the kid’s deck sparked with synergy I couldn’t match, and he steamrolled me twice. In a rare occurrence, most likely brought on by my son losing phone and video game privileges for several days after our trip, we pulled our MH1 cards out again last night for a rematch. I ditched the blue for red in order to add some aggression I was convinced would help me best the kid’s synergy. It didn’t: our games all ground to a sludgy snailtrail. But I still won 2 of 3.
And on top of all that, as we drove back to the ‘burbs on Monday morning, we swung by our LGS and picked up the Zendikar Rising prerelease packs I’d preordered, which we battled with later that night (more on this and ZNR in general next time.)
Whereas I used to relish opening packs and would blow through entire booster boxes the day I bought them, in recent years I’ve become…tentative about the experience. That’s also a topic for another time, but opening 19 packs over the span of a few days, and then actually playing paper Magic several days in a row, brought back waves of nostalgia. The kid will get his phone and Xbox back tomorrow, and will likely disappear back inside Fortnite and Among Us for the foreseeable future. But for a few days he had a genuine interest in opening, looking at, playing with, and talking about Magic cards. He even asked to log into Arena for the first time in probably 6 months in order to redeem codes for free ZNR packs.
Those are the kind of moments you learn to relish as a father. The last few days have been the first, and will possibly be the last, fleeting stretch of Magic bonding this year. Sure, packs had been opened and games played in previous months. But escaping the daily crush of this abysmal year, and playing Magic in the shadows of the mountains, was the salve my soul desperately needed.

Sound of their breath fades with the light
I think about the loveless fascination
Under the Milky Way tonight

















































































